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 Post subject: Core Update 11290
PostPosted: March 27th, 2011, 11:32 am 
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[11290] Add dummy aura effect of spell 62109
[11289] Partially revert [11287] and try to do it properly this time.
[11288] Check IsPositiveEffect in IsPositiveSpell only for existed effects.
[11287] Add dummy effect of spell 62105 and dummy aura effect of 62248
Edited DBCStructure.h via github.
[11286] Use .gitattributes file in order to set the Visual Studio Files to CRLF line endings.
[11285] Revert "[11242] Fix line endings for Visual Studio Solution Files (they need to be CRLF, not LF)"
[11284] Implement prepared statements for INSERT+DELETE+UPDATE SQL requests. Should improve player save performance + lower MySQL server CPU usage.
[11283] Drop the no longer used Visual Leak Detector (VLD)
[11282] Use uint32 datatype for aura charges and stacks
[11281] Code cleanup in Player::CastItemCombatSpell
[11280] Drop obsolete code
[11279] Remove aura 53031 at 53039 aura removal.
[11278] Fixed auras stack size check at loading.
[11277] Add dummy effect of spell 48046
[11276] In dest. point slection must used in world casting object (not owner of cast affects)
[11275] Add missing script call JustSummoned for guardian and critter pet
[11274] Updated some more copyrights which were outdated
[11273] Fix the ".gm setview" command
[11272] Update previously commit copyright notices. We are in 2011, not in 2010
[11271] Add missing copyright to some files in contrib/
[11270] Let GM (.gm on) always see gossip options regardless of conditions set.
[11269] Apply to lootPlayerNonQuestNonFFAConditionalItems same loot rules as to notmal shared loot.
* Mark the functions deterministic to avoid issues with MySQL binary logging.
[11268] Add dummy effect of spell 43014
[11267] Restore itemset 647 4p bonus affect work.
[11266] Fixed work glyph 41108 (typo in spell id)
[11265] Properly take reagents for triggered spell of 44364 (ref previous commit)
[11264] Add script effect of spell 44364
[11263] Revert "[11262] Revert "[11261] Check gaps in quest RewChoiceItem* data.""
[11262] Revert "[11261] Check gaps in quest RewChoiceItem* data."
[11261] Check gaps in quest RewChoiceItem* data.
[11261] Get rid of two const_casts by storing const char* instead of char*
[11260] Add wrapper for creature vistual item set.
[11259] Move scheduled scripts counter to ScriptMgr
[11258] Typo in ObjectMgr::LoadItemConverts()
[11257] Fix overwrite spells 33649 and 20572, other cases with same icon.
[11256] Restore broken in [7207] Creature::SaveToDB overwriting.
[11255] Fixed receive BoA item from deleted character by mail.
[11254] Really load item text at login.
[11253] Drop unused define GAMEOBJECT_FISHINGNODE_ENTRY
[11252] One missing case for save non-static spawned creatures.
[11251] Add some base code for GAMEOBJECT_TYPE_CAPTURE_POINT
[11250] Fix create position for summoned creatures.
[11249] Lost summon point set for critter
[11248] Clarify and check DBC/SQL storage format field types.
[11247] Prevent attemps save npc data without static spawns
[11246] Provide mail template items for offline players
[11245] Clarify and provide more details for errors related to table spell_script_target
[11244] Collect in CreatureCreatePos data for delayed pos setup into Creature::Create.
[11243] Allow riding training from other team factions when exalted
[11242] Fix line endings for Visual Studio Solution Files (they need to be CRLF, not LF)

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