Where The Dead Will Rise
It is currently September 16th, 2019, 7:11 pm

All times are UTC - 5 hours [ DST ]

Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: Core Update 11390
PostPosted: April 23rd, 2011, 9:13 pm 
Site Admin
Site Admin
User avatar
 Personal album  WWW  ICQ  YIM  Profile

Joined: April 19th, 2006, 8:45 am
Posts: 725
Location: Indiana
Highscores: 173
Gender: Male
Use enum InventoryResult as return type for few functions.
[11390] Fully fix equipment set save...hopefully.
[11389] Fix mangos.sql after [11385]
[11388] Don't add MOVEFLAG_ROOT in case creature has no moving state
[11387] Add dummy and script effect of spell 45958 and dummy aura of spe...
[11386] Revert small unexpected change -_-
[11385] Add support for static vehicle spawns
[11384] Use SPLINEFLAG_FLYING for flying creatures, SPLINEFLAG_UNKNOWN7 ...
Updated to OpenSSL 1.0.0d 8 Feb 2011
[11382] Fix no-pch compile
[11381] Add methods GetDisplayId/SetDisplayId for gameobjects
[11380] Research dynamicobject types, added DynamicObjectType enum
[11379] Add script effect of spell 24714 and improve related 24751
[11378] Add script effect of spell 26004
GCC sucks.
[11377] Some additional comments in relation to spell 45713
Test code, disabled.
Dropped old code.
[11376] Allow fallback to creature_template_addon of base entry
[11375] Move holder-wide code from effect loop in immune cast checks.
[11374] Another fix for Spell::EffectPersistentAA
More DBC struct fixes.
[11373] Clarify Spell::GetAffectiveCaster result and add comment for rec...
[11372] Convert tabs to 4 spaces
[11371] Drop not needed MAX_CONDITION define
[11370] Implement CONDITION_LEARNABLE_ABILITY, check by spell and option...
[11369] Restore visuals for infinitely channeled spells
[11368] small code refactoring: use container typedefs instead of direct...
[11367] Check for SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE when checkin...
[11366] Fix wrong faction-based targeting of DynamicObject's auras
[11365] Implement SPELL_ATTR_EX3_CANT_MISS attribute. Should fix alot of...
[11364] One more ArenaTeam::GetMaxMembersSize use case.
[11363] Small fix for SpellRadiusEntry after recent dbc structure cleanu...
[11362] Really reset UNIT_DYNAMIC_FLAGS at player death
[11361] Add and use max arena team size function instead direct code.
[11360] Reapply persistent aura at return to affected range.
[11359] Fixed typo in recent arenatype enum related changes comment.
[11358] Add script effect of spell 45713
[11357] Replace some 0-values with UNIT_DYNFLAG_NONE
[11356] Some cleanup of JUST_ALIVED for creature and add comments.
[11355] Use ArenaType enum instead raw values
[11354] Resolve porblems with Pet regeneration timer conflict with Creat...
This one is SMSG actually, not my fault anyway. You know who to blame.
[11353] Implement spell 46939
[11352] Send SMSG_NEW_WORLD after teleport destination set.
[11351] Calculate avg. personal rating in more correct way.
[11350] Revert "[11349] Instead group online players use arena team full...
Some lost changes.
Updated some structs and enums.
[11349] Instead group online players use arena team full list for clacul...
[11348] Ignore spell power for item spell 43733.
[11347] More accurate calculation of next movement update time in Random...
[11346] Use DELETE/INSERT in 11335_02_mangos_mangos_string.sql
[11345] More informative message for nonexisten pettition.
[11344] Make .npc delete safe for instances and complete no static creat...
[11343] Check creature*_addon.auras duplicates at loading.
[11342] Use Position struct to hold object coordinates - minor code refa...
[11341] Add dummy effect of spell 32146
[11340] Type in Spell::DoSummon error message
[11339] Set correct summon coordinates for creature pet, created in Spel...
[11338] Remove trailing spaces.
[11337] Better wording. v1.01
[11336] Use movgen Finilize for code applied at normal movegen expire
[11335] Let npc info command display more information.
[11334] Add dummy aura effect of spell 50141
[11333] Reserve 9 bytes for PackedGuid buffer instead of 4096 to save RA...
[11332] Avoid use direct mechanic names in loop bounds for version porta...
[11331] Fixed equipment set save.
[11330] Use ObjectGuid to store Totem guids instead of uint64 and fix re...
[11329] Fix crash in ChatHandler::HandleNpcDeleteCommand() - correctly d...
[11328] Move dummy effect code for spell 38194 to proper spell family ca...
As of patch 3.3.0:
[11327] Restore hunter's pet call after desmiss work.
[11326] Script effect of spell 47097 had reversed area condition accordi...
[11325] Made recently added coordinates check only for debug build mode.
[11324] TARGET_RANDOM_NEARBY_DEST expected targeting any random target p...
[11323] Avoid explicit use HIGHGUID_UNIT as creature high guid in guids ...
[11322] Get rid of redundant CalculateSpellDuration calls, calculate onc...
[11321] Fixed client crash at wrong quest shift-link structure.
[11320] Check if Creature::GetRespawnCoord() function returns valid map ...
[11319] Revert "[11318] Check for NaN values in IsValidMapCoord() functi...
[11318] Check for NaN values in IsValidMapCoord() functions.
[11317] More SQL requests to use prepared statements.
[11316] Implement a basic system to restore default faction for creature...
[11315] Fix typos in recent commit
[11314] Fix typo in file name for generated PDB file
[11313] Add m_ prefix for a few values in Creature class
[11312] Better wording.
[11311] Add SCRIPT_COMMAND_ATTACK_START to initiate attack by creature.
[11310] Make .npc add/.gobject add commands work safe.
[11309] Extend SCRIPT_COMMAND_EMOTE, allow search for nearby creature to...
[11308] Add dummy effect of spell 43209
[11307] Add dummy aura effect of spell 6606
[11306] Fix problem in WmoLiquid::GetLiquidHeight() properly instead of ...
[11305] more safe code in vmaps and Field class


Reply with quote  

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC - 5 hours [ DST ]

Who is online

Users browsing this forum: No registered users and 6 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2006, 2007, 2008 phpbb group  
Design By phpBB