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 Post subject: Core UpDate 11781 SD2 2266
PostPosted: August 28th, 2011, 7:54 am 
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Joined: April 19th, 2006, 8:45 am
Posts: 725
Location: Indiana
Highscores: 173
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[11781] Set walking as a default creature movement mode
[11780] fix the issue that HomeMovementGenerator finalize code wasn't ex...
[11779] Fixed resurrection for released ghost case.
[11778] Implement removal of spells that don't have appropriate SpellAur...
[11777] reimplement [11719] in better way
[11776] Add documention for CreatureAI API
[11775] Fix compile with gcc for 32bit platforms.
[11774] fix typos and add missing stuff from 11773
[11773] fix 11129 and 53672, 54149 procs
[11772] Some HandleAuraModIncreaseHealthPercent maximize health level at...
[11771] Avoid happines overflow in HandlePetAbandon :)
[11770] Implement dummy effect of spell 40962
[11769] Fixed auction ordering functions assert fails.
[11768] remove spells(added in [11766] that shouldn't be in spell_proc_e...
[11767] fix spell mod sending 2
[11766] fix spell redirection and totem destruction on hit by redirected...
[11765] fix basepoints for auras with initial custom stack amount

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